Controlling stage media with Isadora software: advanced level
9:00AM to 5:00PM
95$
Eastern Bloc, 53 and 55, de Louvain Street W., #480, Montréal
Master the functionalities of a revolutionary, accessible and user-friendly software package to control, in total synergy, all the digital media of a scenic creation.
Aimed at artists, designers and technicians in dance, theater and digital arts, this 21-hour, three-day group training course is designed to help you master the use of Isadora software.
This software is designed to interactively process, manage and distribute digital media such as video, sound, light, sensors, 3D cameras, motors and other special effects in real time.
At the end of the training, you’ll be completely autonomous in understanding, using and exploiting the software for the purposes of scenic creation. You’ll have full control over the program, interface and programming options for creating and controlling stage management, video mapping, lighting and sensors.
You’ll also learn about the software’s new applications for building dynamic interfaces, motion capture and PTZ camera control, as well as Isadora’s live webcasting features.
Particular attention will be paid to Isadora’s new teleperformance tools, which enable remote performers to move together, in audio and video, synchronized within the same image via the Internet, while broadcasting the result live on any web platform.
Individual support
At the end of the training, you’ll receive at least one hour’s individual coaching (1 hour), so that you can exploit the full potential of the software according to your specific needs. You’ll also receive a one-month professional license, enabling you to explore and experiment with the software in depth, at your own pace.
Objectives
- Master the various functions of Isadora software and exploit new features.
- Enhance professionalism in interactive scenic design.
- Develop, under supervision, your own personal practice in digital creation.
Material required
A laptop. You can also bring an external video monitor and a midi interface if you have them.
Who can benefit from this training?
Artists, designers, technicians and other dance, theater and digital arts professionals working to integrate digital technologies into their creative work or creative assistance.
Requirements
You must have completed the introductory or Level I training to register for this training.
Instructors
![Photo Armando Menicacci© JBouchez](https://www.quebecdanse.org/wp-content/uploads/2023/09/armando_menicacci_par_jbouchez_480_px-e1694124396832-300x300.jpg)
© JBouchez
Armando Menicacci is an artist, researcher and teacher in the visual arts, dance and new media. His work takes the form of plastic, performative and editorial productions revolving around the relationship between the arts, expressive corporeity and technology. He holds a PhD on the relationship between contemporary dance and digital technologies (Paris 8), where he founded and directed the Médiadanse laboratory between 1999 and 2009.
Professor in UQAM’s Dance Department between 2015 and 2019, he set up the Dance and Technology program there, while directing, between 2017 and 2019, the first research axis of the Hexagram strategic grouping around questions of performativity, embodiment in interface with digital technologies.
He is a founding member of UQAM’s Laboratoire LAVI (Laboratoire Arts Vivants Interdisciplinaires), funded by the Canadian Foundation for Innovation and dedicated to research-creation in dance at the crossroads of science, technology and health.
This training program, offered by the Regroupement québécois de la danse, in collaboration with the Conseil de la formation continue Arts et culture de l’Île-de-Montréal (CFC), the Regroupement de pairs des arts indépendants de recherche et d’expérimentation (Repaire) and the Conseil québécois du théâtre (CQT), is made possible thanks to the financial support of the Quebec government, through the Intervention-Compétences program administered by Compétence Culture.